"The Use of Life" is a gamebook-style RPG in which the route branches depending on the main character's "attachment".
It is a game that pursues the fun of "choosing" one's actions for every element of the game such as scenario, dungeon, and battle.
▼ Key Features
☆Scenario: The ending changes depending on the main character's " attachment ".
☆Event : Gamebook-style events that progress based on the player's choices.
☆Event : Plenty of character interaction.
☆Event : TRPG-like events with success/failure decisions
◇Battle : A combination of turn-based command battles and QTE action.
◇Battle : Tactical battle to consider the best move.
◇Battle : The sense of accomplishment that comes from winning a battle to the death and defeating a powerful enemy is pursued.