GENRE
AdventureRPGRoguelike
DESCRIPTION
Project Solaris is a scenario-driven roguelite RPG in which "Solaris", a less magic power mage, aims to become a full-fledged mage with her little sidekick, "Homu".
While story is often a secondary concern in the roguelite genre, this game introduces an achievement-based progression system that gradually reveals the narrative. Depending on your choices and playstyle, different sides of the story—and even multiple endings—will emerge as you dive deeper with each run.
* Fight strategically by combining Homu's learnable and upgradeable skills with Solaris's crafted weapons. Use buffs and debuffs to adapt your tactics to every situation.

* Homu's skills are presented as three random options each time, making every run a fresh opportunity to build your own unique strategy.

* Choose three out of five daily activities—Combat, Social, Shopkeeping, Development, or Rest. Your choices unlock achievements that shape both story progression and character growth.
* The map updates every 20 in-game days. On Day 10, face elite battles; on Day 20, challenge the "Trial Ceremony," a boss battle that tests your preparation.

* Your daily choices advance sub-stories tied to specific characters and influence how the story concludes. Through repeated play, you'll gradually uncover the bigger picture behind Solaris’s journey.

Wishlist on Steam:
https://store.steampowered.com/app/3002740/_/
Development Progress:
https://x.com/tomomana16
press kit & List of online news sites:
https://tomo-mana.hatenablog.com/entry/20250505/1746449810







