Eight award categories, 40+ nominated titles honored ahead of Japan’s pioneering indie game festival, May 22–24 in Kyoto.

 

KYOTO, Japan – May 14th, 2026 – With less than two weeks to go before BitSummit PUNCH opens its doors at Miyako Messe, we’re proud to reveal the full nominee roster for this year’s awards and the second wave of stage event programming. We’re also thrilled to announce that Shuhei Yoshida will be joining us as judge and awards presenter for the International Award.

BitSummit PUNCH — the 14th edition of Japan’s largest indie game festival — runs May 22nd (Fri.) to May 24th (Sun.), 2026, at Miyako Messe in Kyoto. May 22nd is a dedicated Business Day, with public days on May 23rd (Sat.) and May 24th (Sun.).

The official event page is live now at bitsummit.org/14th/ and will continue to be updated as new announcements are revealed. 

BitSummit PUNCH Awards — Nominees

This year’s awards span eight categories. Six are determined by jury vote, with nominees selected from exhibiting titles based on judge recommendations and final deliberation during the event. The remaining two — the Popular Selection Award and Kids Selection Award — are decided by attendee vote on-site.

The awards ceremony takes place on the evening of Saturday, May 23rd. The fun doesn’t end there, though, with the two visitor-voted awards being announced on Sunday, May 24th, and the full ceremony will be broadcast via our official livestream for everyone watching from home.

 

VERMILLION GATE AWARD / 朱色賞 《 Grand Prize 》

Awarded to the most outstanding title exhibited at BitSummit PUNCH.

  • Denshattack! — Undercoders
  • Am I Nima — HO! Games
  • Algolemeth — Medium-Rare Games
  • Satoyama Note: Spring Stroll (里山のおと 春さんぽ) — Satoyama Note
  • City of None — Extremely OK Games, Ltd.
  • Artis Impact (アーティス インパクト) — Mas

 

INTERNATIONAL AWARD / インターナショナルアワード賞

Awarded to the most outstanding title submitted from outside Japan.

  • The King Is Watching — Hypnohead
  • Sledding Game — The Sledding Corporation
  • the Berlin Apartment — PARCO GAMES
  • TCG Card Shop Simulator — OPNeon Games
  • Surfpunk — Double Stallion Games
  • Whisper Mountain Outbreak — Toge Productions
  • Dungeon Clawler — Stray Fawn Studio

 

INNOVATIVE OUTLAW AWARD / 革新的反骨心賞

Awarded to a title pushing boundaries in technology, concept, or design.

  • On Air! Taxi Detective Casebook (放送開始!タクシー推理事件簿) — 373 STUDIO
  • Surface Maze Kurumab (表面迷宮くるまぶ) — KUMAZASA
  • Type & Magic — Decoboco Games
  • YaoyoroZOO — AlSH
  • Sloppy Forgeries — Playful Systems
  • Bytes and Knights – ADVENTURE — Jonathan Holmes (crait)
  • Hermit Computer — VIA studio (Visual Interactive Arts)
  • The Remake of the End of the Greatest RPG of All Time — Coin Drop Game

 

EXCELLENCE IN GAME DESIGN AWARD / ゲームデザイン最優秀賞

Awarded to a title demonstrating outstanding game design.

  • Lost and Found Co. — Bit Egg Inc
  • Werewolf Burger (人狼バーガー) — uracon
  • Astromine — Alientrap Games
  • Parking Together! — Yaneuragames Co., Ltd.
  • OPUS: Prism Peak — SIGONO
  • NIGHTMARE OPERATOR — DDDistortion

 

VISUAL EXCELLENCE AWARD / ビジュアルデザイン最優秀賞

Awarded to a title with outstanding visual design.

  • High Fructose — Chazak Games
  • Satoyama Note: Spring Stroll (里山のおと 春さんぽ) — Satoyama Note
  • FEAR FA 98 — Jacob Jazz
  • Finding Polka — lidlocks
  • Moldwasher — Anshar Publishing
  • ダレカレ (Darekare) — yona・TearyHand Studio
  • Into The Haunted Land — Kevin Lai

 

EXCELLENCE IN SOUND DESIGN AWARD / オーディオデザイン最優秀賞

Awarded to a title with outstanding audio design.

  • Katuba’s Poacher — Joe Yu Studio
  • Liquid Abyss: The Melted Jelly (リクイッド・アビス – The Melted Jelly -) — Hello Quest
  • Starless Umbra — Alcuria Games
  • DEATH A LIVE — Rabbit Trigger
  • Cento — Hoshimadara Lab.
  • Toroa: Skycall — Atawhai Interactive

 

POPULAR SELECTION AWARD / ポピュラーセレクション賞

Voted on by event attendees on-site — winners will be announced on May 24th (Sun.). Cast your vote when you’re here!

 

KIDS SELECTION AWARD / ビットキッズアワード

Voted on by young attendees on-site — also announced on May 24th (Sun.). Cast your vote when you’re here!

 

Rounding out the ceremony, sponsor awards from PlayStation® and ID@Xbox, media partner awards from Famitsu, Dengeki Online, Gizmodo Japan, Game*Spark, IGN Japan, 4Gamer, VGC, and Game Makers, and the BitSummit Game Jam Award — recognizing the most outstanding title created during the BitSummit Game Jam — will also be presented on the night.

 

Shuhei Yoshida Joins BitSummit PUNCH as International Award Judge and Presenter

Long one of the games industry’s most prominent voices for independent development, Shuhei Yoshida has joined our esteemed panel of judges and presenters and will present the International Award prize at the awards ceremony on May 23rd. His decades of experience — and his well-known passion for indie games from around the world — make him an ideal champion for the international titles exhibiting at BitSummit PUNCH this year.

BitSummit has always aimed to connect outstanding indie games from Japan and around the world with the developers, publishers, media, and players. Yoshida’s participation in judging the International Award reflects exactly that spirit — bringing greater visibility to the diverse range of international titles coming to Kyoto, and signaling to the global indie community that BitSummit is a place where great work gets recognized.

“BitSummit has always been about building bridges — between Japanese indie developers and the world, and between the industry and the players who love these games. Having Shuhei Yoshida join us to judge and present the International Award is a perfect reflection of that mission. His passion for indie games and the incredible depth of his experience make him exactly the right person to champion the international titles coming to Kyoto this year.”

— John Davis, BitSummit Director and Game Curation Lead

 

Additional information regarding stage events, special programming, and exhibiting titles will be announced in the coming weeks. Please bookmark the 

Additional information regarding stage events, special programming, and exhibiting titles will be announced in the coming days. Please bookmark the BitSummit website and follow us on X, YouTube, Twitch, Instagram, TikTok, Facebook, and Bluesky for the latest announcements as they’re revealed.

BitSummit PUNCH is organized by the BitSummit Executive Committee and Japan Independent Game Aggregate (JIGA) — comprising Q-Games, Pygmy Studio, Skeleton Crew Studio, and BlackSheep — in cooperation with Kyoto Prefecture. Co-hosted by KYOTO CMEX. Produced by Oricom.

The BitSummit Executive Committee today unveiled the official venue map and dedicated event page for BitSummit PUNCH, the 14th edition of Japan’s premier indie game festival. Alongside these launches, the committee is announcing an expanded influencer lineup set to appear across all three days of the event.

BitSummit PUNCH runs May 22–24, 2026 at Miyako Messe in Kyoto, Japan. May 22 (Fri) is the Business Day; public doors open May 23–24 (Sat–Sun).

 

Venue Map Now Live

The full venue map is available now at: bitsummit.org/venue/

Note: Official Selection booth assignments will be announced at a later date.

 

Official Event Page Launched

The dedicated event page is live at: bitsummit.org/14th/

Note: Content will be updated on a rolling basis as additional announcements are confirmed.

 

Stage Hosts & Opening Performance

Returning BitSummit favorites Aichii (Yokomachi Ai) and J-mon are back as MCs for all three days. On the public days (May 23–24), Professor Sakamoto kicks off proceedings with a high-energy live set.

MCs

Aichii (Yokomachi Ai): A gamer announcer who has MC’d BitSummit since BitSummit Gaiden. A self-professed game addict who plays everything — console, PC, mobile — at all times. Always broadcasting, always hunting for the next great game.

J-mon: A bilingual (Japanese/English) Game Enjoyer with a deep love for games and the people who make them.

Opening Performance

Professor Sakamoto: A game music performer and composer who wears a Famicom on his head. A specialist in retro game arrangements and chiptune composition, his original album SKMT hit #1 on the iTunes Store Electronic chart for both album and single simultaneously. He has contributed songs to idol groups including Mini Pati and SKI-HI, appeared on Japanese TV programs, and performed internationally at DreamHack Sweden, Japan Expo France, and PopCon Dubai.

 

Official PR Supporters Fan Campaign

A fan engagement campaign is running on BitSummit’s official X account, timed to live broadcasts from the Official PR Supporters booth on the public days (May 23–24) at Miyako Messe 1F. Submit a support comment or fan illustration for a chance to win a signed BitSummit PUNCH Official T-Shirt — autographed by all participating talent.

Participating Talent

  • Donpisha (SANNINSHOW)
  • Pechanko (SANNINSHOW)
  • FB777 (M.S.S Project)
  • eoheoh (M.S.S Project)
  • SPYGEA
  • Oniya
  • Dogma Kazami

Campaign Details
Prize: BitSummit PUNCH Official T-Shirt signed by all participating talent — 5 winners drawn by lottery
Entry Period: April 23 (Thu) – May 25 (Mon), 2026, 11:59 PM JST

How to Enter

  1. Follow the BitSummit official X account
  2. Repost the campaign post
  3. Submit a support comment or fan illustration via the entry form

Entry Form: forms.gle/g3KEVVE1P36q2w4T9

 

17LIVE × BitSummit PUNCH — PR Ambassadors Announced

For the second year running, live-streaming platform 17LIVE (Ichinaname) is partnering with BitSummit! Fans will be able to meet and chat with participating 17LIVE VTubers in a dedicated space on the show floor.
Additionally, the top 5 17LIVE creators selected through an in-app tie-in event will appear in a co-branded OOH advertising campaign at Kyoto Station from May 18–24. Keep an eye out if you’re passing through.

 

TIZZ TRIDENT: Four TikTok Creators Join as Official Reporters

Four members of TIZZ TRIDENT — a top-tier gaming creator collective on TikTok — are joining as Official Reporters for BitSummit PUNCH, with a combined SNS following of over 700,000. They’ll be reporting live from the show floor across all three days, with main stage coverage streaming from the official BitSummit TikTok account.

More on TIZZ TRIDENT: tizz-trident.com

Official Reporters — TikTok Accounts

Creator Profiles

RURI: Best known for APEX streams, now venturing into horror games. Motto: live carefree in the moment. Sometimes harsh, always fan-first. Viewers often find themselves completely hooked — the so-called “RURI Swamp.”

Jun-kunchi: A TikTok-based game streamer who specializes in audience participation and talk-driven content. Always pushing to deliver something new.

Jintoni: TikTok Gaming’s festival king. Don’t let the blue hair fool you — fiercely passionate. Delivers high-quality gameplay across FPS, action, horror, and casual titles, with Kansai-dialect commentary that resonates across generations.Rinaty (Amane Rina): A fan-favorite among female audiences, known for romance game streams and a personality so compelling fans describe her as “unbelievably her.” Captivates with impressions, solo skits, singing, and sharp wit.

 

Special Guest from Taiwan: Mibin (米餅)

Popular Taiwanese streamer Mibin is making the trip to Kyoto for BitSummit PUNCH, attending on May 23 (Sat). A full event report will follow on her Instagram after the show.

About Mibin

A former nurse turned full-time streamer with a warm, expressive style and a knack for making audiences feel at home. She primarily covers MMORPGs but spans a wide range of genres, and also produces game highlight clips, travel vlogs, and gadget reviews. A recognized influencer in the ACG space.

Instagram (190K followers): instagram.com/mibin1215/
Twitch (65K followers): twitch.tv/kathyvv
YouTube: ~62,500 subscribers

 

G-EIGHT Founders Join as Special International Guests

Tony, 6tan, and Thomas — co-founders of G-EIGHT, Taiwan’s largest indie game event — are coming to Kyoto as official event partners of BitSummit PUNCH. A full recap will be posted on the G-EIGHT official YouTube channel after the event.

Guest Profiles

Tony: Co-founder of Rayark Inc., the studio behind DEEMO and the Cytus series. Co-founder of G-EIGHT, dedicated to growing indie game culture.

6tan: Popular Twitch streamer, content creator, and program MC with over a decade of live broadcasting experience. Co-founder and curator of G-EIGHT.

Thomas: Veteran of game company operations and YouTube channel production, now a co-founder and curator of G-EIGHT.

G-EIGHT on YouTube: youtube.com/c/GEIGHT

Today, the BitSummit Executive Committee is pleased to announce that ticket sales have begun for “BitSummit PUNCH,” to be held over three days from Friday, May 22 to Sunday, May 24, 2026 at Miyako Messe (Kyoto International Exhibition Hall).

About “BitSummit PUNCH” Ticket Sales
Ticket Purchase URL (for customers in Japan):
https://w.pia.jp/a/bitsummit26eng/

Public Day Tickets
About Public Day Tickets
These tickets are for general visitors to enter “BitSummit PUNCH.” Attendees will spend two exciting days experiencing the latest in indie games firsthand and communicating directly with exhibitors.
Ticket Prices (Advance Sales)
General / University Students: ¥2,000 (tax included)
High School Students: ¥1,000 (tax included)
Junior High School Students and younger: Free
Elementary school students and younger must be accompanied by an adult.

Public day tickets will also be available for purchase on the day of the event; however, crowds are expected, so purchasing in advance will allow for smoother entry.
Valid Entry Dates & Times
Saturday, May 23, 2026 and Sunday, May 24, 2026
10:00–17:00 each day

With the purchase of one ticket, you may enter on one of the above days only.
For infection prevention measures, entry may be limited. If capacity is exceeded, you may be asked to wait before entering.
Sales Period (Advance Sales)
Sunday, February 22, 2026 – Friday, May 22, 2026, until 23:59

Business Day Tickets
About Business Day Tickets

Business day tickets are for game creators and industry professionals seeking B2B opportunities.
This ticket grants access to the “BitSummit PUNCH” Business Day (for B2B purposes) and enables use of the business matching system “MeetToMatch.”
Holders of this ticket may also enter on the public days.
Ticket Price
¥20,000 (tax included)

Business day tickets are limited in quantity, so please purchase early.
Business day tickets will also be available on the day; however, if purchased on-site, the business matching system cannot be used.

Valid Entry Dates & Times

Friday, May 22 – Sunday, May 24, 2026
10:00–17:00 each day
Sales Period
Monday, February 22, 2026 – Friday, May 22, 2026, until 12:00 noon
Sales period is subject to change.

Benefit
Access to the business matching system “MeetToMatch”
(One account will be granted per ticket.)

After the Business Day ends on Friday, May 22, an after-party will be held for networking purposes. Ticket holders can also participate. Details will be announced at a later date.

 

What is the Business Matching System “MeetToMatch”?

BitSummit aims to continuously create opportunities for game creators and publishers from around the world to connect. To further strengthen B2B initiatives, BitSummit introduced a business matching system in partnership with MeetToMatch starting four years ago.

MeetToMatch provides thorough support throughout the process—from discovering content during the event, to business support for attendees and exhibitors. It also offers end-to-end assistance using a nudging system, including guidance on completing profiles, scheduling meetings, and planning matched sessions—creating an optimal environment for B2B networking.

With the introduction of MeetToMatch, participants in online, offline, and hybrid events are able to realize B2B opportunities with game creators worldwide.