Unsouled is a 2D-action game, inspired by the game Onimusha 2: Samurai's Destiny (Capcom, 2002)
The Player has ability to absorb souls. The story is about conflict with enemies.
The gameplay focused primarily on fast-paced, highly stylized combat.
Exploring a pixelated interactive world is also main feature of this game.
As a one man team(Jinsub), Megusta game started developing game since 2013. The first project was mobile/web logic puzzle "Pixelo". Fortunately, It made tiny success which gave me starting bigger project Unsouled. Unsouled has been developed for one and half year.
As a huge fan of 1on1 fight/action game hoping to attend an Evo(Evolution Championship Series) someday, trying hard to implement those system in 2D pixel action game.