Map

July 9-10, 2016
Miyako Messe

BitSummit 4th Award Results

July 11, 2016

INNOVATIVE OUTLAW AWARD / 革新的反骨心賞

Winner

Area 81 & VITEI BACKROOM / LIMITS Digital Art Battle

Nominees

  • Anne Ferrero / Branching Paths
  • Dejima / Illumine

VERMILION GATE AWARD / 真理追究賞

Winner

Cherrymochi / Tokyo dark

Nominees

  • Onion Games / Black bird
  • Ninja Egg / Kyub

MAGICAL PRESENCE AWARD / 魅惑的存在感賞

Winner

Anne Ferrero / Branching Paths

Nominees

  • Q-Games / Dead Hungry
  • Cherrymochi / Tokyo Dark

BITSUMMIT SERENDIPITY AWARD / 予想外発見賞

Winner

Hydrangea / The Gunner of Dragoon

Nominees

  • Gametomo / Project nimbus
  • Friend & Foe / Dangerous men

INTERNATIONAL AWARD / インターナショナルアワード賞

Funktronic Labs / Cosmic trip

Nominees

  • DROOL / Thumper
  • Supertype / Arena gods

POPULAR SELECTION AWARD / ユーザー賞

Winner

Q-Games / Dead Hungry

MEDIA HIGHLIGHT AWARD / メディア賞

FAMITSU AWARD
Berzerk Studio / “JUST SHAPES & BEATS”
DENGEKI PLAYSTATION AWARD
Spirit – The Game / “SPIRIT”
GAME*SPARK AWARD
COMPILE-◯ / “にょきにょき”
GADGET TSUUSHIN AWARD
FLASH GAMES JAPAN (BY NEKOGAMES) / “SHIPPO NEKO AND THE MISSING FRIED SHRIMP”
IGN JAPAN AWARD
Q-Games / “Dead Hungry”

BINGO GAME!

July 9, 2016

BitSummit開催中 ビンゴゲームを実施!Unity様からHTC Vive®、株式会社Cygames様から超豪華VRセット、ほかにも豪華景品が沢山!みやこめっせで遊びつくそう!

bitsummit-contest

ID@Xbox and Microsoft Return to BitSummit

July 1, 2016

BitSummit is right around the corner and we’re excited to announce that ID@Xbox and Microsoft will once again partners with us on Japan’s premiere indie games festival this year. Microsoft has been a steadfast supporter of the Japanese independent games scene and has helped to make BitSummit possible since the first show four years ago. Thanks to that support, both BitSummit and the Japanese indie scene continues to grow.

“We’re happy to continue to support Japanese indies through BitSummit and bring to light all of the advantages of working with our platform. ID@Xbox provides a great opportunity for Japanese developers, as well as developers worldwide, to release their games to eager fans across the globe,” said ID@Xbox Japan’s Isao Murayama.

Interested in getting your game on Xbox with ID@Xbox? Start here!

We’d like to highlight some of the teams that are currently taking part in the ID@Xbox initiative and will be showing games at BitSummit this year.

Kyub (Ninja Egg)

Kyub_Poster_Promotion_B

Puzzle games are seeing a revival on consoles and Kyub is taking the lead! Move the “Kyub” and use its abilities to solve devious puzzles and escape malicious traps. Switch between action and puzzle phases where you manipulate other cubes to climb walls and destroy obstacles with lasers. Change the Kyub’s status to become immune to the elements. Master the Kyub and discover all its insane possibilities. Design your journey at slow pace or furiously fast rhythm. But always be wise & creative because memory, reflexes and rapid execution are the keys to completing each challenge. Die a lot, unlock secrets and collect every medal. With more than 80 stages the mysterious world of Kyub offers simple mechanics yet a deep gameplay with thousands of combinations!
Bloodstained (ArtPlay)

bs_ship_04

You are Miriam, an orphan scarred by an alchemist curse which slowly crystallizes your skin. You must battle your way through a demon-filled castle summoned by Gebel, your old friend whose body has become more crystal than flesh. 

Players will be able to control her and explore the demon filled castle.

Throughout the castle, she will obtain crystals infused with demon power called, “Shards,” which will make her to become stronger through its power. Shards will also be used for special moving abilities which allow players to move to places they couldn’t reach before.

Collect all kinds of weapons, items, and Shards to expose the mystery of the cursed castle.

Once again, thanks to ID@Xbox for their continuing support of BitSummit and the Japanese indie game community!  Be sure to come say hi to the teams when you’re at BitSummit July 9 and 10 to find out more!

First (last) post

April 1, 2016

BitSummit 2015Japan Independent Games Aggregate (JIGA) is proud to announce that Japan’s leading independent game development festival, BitSummit, will return to Kyoto in 2016. BitSummit 4th (Force) will take place at the Miyako Messe Kyoto International Exhibition Hall on July 9th and 10th, 2016.

As with each BitSummit in the past, the theme of this year’s event revolves around a staple of classic Japanese manga culture. The mascots BitKing, BitRiders, and BitCruiser of years past have retired this year to make way for B-Force, a superhero team which itself was inspired by the naming of the “fourth” BitSummit — the Japanese pronunciation of which sounds like “foh-suu.”.

At last year’s BitSummit in the heart of Kyoto, thousands of attendees sampled over 80 titles on display from Japan and around the world. Building upon that success, this year’s event will once again seek to fulfill the mission of BitSummit, taking the very best original Japanese content and showcasing it to the world.

For this year’s event, the organizations making up the Japan Independent Games Aggregate (JIGA) have come together again as they did in 2015 to make BitSummit 4th (Force) an event to be reckoned with. JIGA has also once again partnered with the much-loved Indie MEGABOOTH and the Kyoto Prefecture Department of Commerce Labor and Tourism to provide support for this year’s operations.

Submissions for this year’s event are now being accepted. Last year’s BitSummit received almost 200 submissions for 80 participation slots from both Japanese and International game developers. This year, we look forward to seeing a similarly enthusiastic response from the world’s indie developers.

Event Info

Schedule

Saturday, July 9th
10:00 ~ 17:00
Sunday, July 10th
10:00 ~ 17:00

Admission Fee

General
2000yen
Student
1000yen
Children and elementary students
Free (both days inclusive)